Learn From Industry Veterans
Our mobile game design program connects you directly with professionals who've shipped successful games and built thriving careers in Australia's growing gaming industry.

Cassandra Northwood
Lead Program InstructorCassandra spent the last twelve years designing mobile games that people actually want to play. She's worked on everything from puzzle games that topped the App Store to strategy games with millions of active users. Her approach isn't about following trends—it's about understanding what makes players come back.

Felix Hartwell
Creative Director & UX SpecialistFelix has this uncanny ability to spot what's wrong with a game's flow within minutes of playing it. He's been the creative force behind several award-winning mobile titles and has a particular talent for making complex game systems feel intuitive. Students often say his feedback sessions are the most valuable part of their learning experience.

Dr. Marina Volkov
Analytics & Research SpecialistMarina bridges the gap between academic research and practical game development. With her background in behavioral psychology and years working with data-driven studios, she helps students understand not just what players do, but why they do it. Her sessions on player research methods are famously hands-on.
How We Actually Teach
Forget lecture halls and theoretical assignments. Our approach puts you in the middle of real design challenges from day one, with mentors who've solved these problems professionally.
Project-First Learning
Every concept we teach connects directly to a game you're building. You're not just learning about user retention—you're designing systems that keep players engaged in your actual project.
- Work on 3 complete game prototypes
- Real player testing and feedback loops
- Portfolio pieces that impress employers
- Problem-solving in authentic contexts
Weekly Design Critiques
Small group sessions where instructors and peers examine your work in detail. These aren't gentle feedback sessions—they're the kind of honest, constructive criticism that helps you grow as a designer.
- Maximum 6 students per critique group
- Industry-standard review processes
- Learn to defend and iterate on ideas
- Develop critical evaluation skills
Mentorship Deep-Dives
One-on-one sessions where you can dig into the specific challenges you're facing. Whether it's a design problem, career question, or technical hurdle, your mentor has likely navigated it before.
- Bi-weekly individual mentoring sessions
- Personalized career development planning
- Access to mentor's professional network
- Guidance on portfolio and job applications