Create Games That Players Actually Want
Stop making games that nobody downloads. Learn mobile game design from developers who've built titles with millions of players and real revenue streams.
Explore ProgramsWhat Happens When You Actually Finish
These developers went from sketching ideas to shipping games. Here's what they learned along the way.

"I spent months building a puzzle game that looked pretty but was boring to play. The program taught me why players quit after 30 seconds and how to fix it."

"My first game got 50 downloads. After learning proper user testing and progression systems, my next title hit 10,000 players in the first month. The difference was understanding what actually keeps people playing."
"The monetization module completely changed how I think about free-to-play games. I learned how to add value without making players feel manipulated."
From Idea to Published Game
Most game development courses teach you how to code. We teach you how to build games that people actually want to play. The difference matters more than you might think.
- User psychology and what makes players stick around past the tutorial
- Monetization strategies that feel natural, not predatory
- Analytics setup to understand why players quit (and how to prevent it)
- Publishing and marketing on app stores that actually get downloads
- Live operations - keeping games profitable after launch
The Numbers That Matter
Here's what happens when you learn game design from people who've actually shipped successful titles.
How We Actually Teach This Stuff
Forget theoretical lectures about game design principles. You'll work on real projects with feedback from developers who've shipped games that made money.
Project-Based Learning
Build actual games from week one. No endless theory sessions - just practical work on projects you can put in your portfolio.
- Weekly builds with peer feedback
- Real user testing with actual players
- Iterate based on data, not opinions
- Ship to app stores during the program
Industry Mentor Network
Get paired with working game developers who've built titles you've probably played. They review your work and guide your career decisions.
- Monthly one-on-one sessions
- Portfolio reviews and career advice
- Industry connections and job referrals
- Ongoing support after graduation
Ready to Build Something People Actually Play?
Our next cohort starts in August 2025. Twelve months of intensive mobile game design with real projects, industry mentors, and a community of developers who are serious about shipping games.
Stop Making Games Nobody Plays
The mobile game industry doesn't need more developers who can code. It needs designers who understand what makes players stick around, spend money, and tell their friends about your game.
Learn About Our Approach